
Having said that, Sunday Gold is streamlined enough to be intuitive without losing some of the complexity that makes the genre satisfying. Grim Fandango was about as far as my experience with them goes. Starting with the former, I should be straight up that point-and-click games aren’t usually my schtick. Sunday Gold is split into two gameplay types: a point-and-click exploration and puzzle solving element, mixed in with turn based battles. It ends a little bit abruptly but overall, I enjoyed spending time with these low-life characters and their ridiculous approaches to dealing with their financial predicament. The antagonist is a one-note piece of trash but in a way that’s done well, with some effort later in the game to explain his motivations. While it’s not anything wholly original, the writing is excellent and the banter between the group makes the journey flourish. As it progresses, there’s new themes about cybernetic enhancements, forced experiments, rich taking advantage of poor – the usual dystopian stuff. On the job, they pick up Gavin who helps the duo out. The overarching narrative follows the group having come off of a job gone thoroughly wrong in the weeks before, with Sally offering Frank a chance to make some quick dosh by robbing a mega-conglomerate run by a mutton-chop bearded guy who looks a little too similar to Britain’s infamous Jimmy Saville. There’s a lot of great dialogue in here, with particular moments having me burst out laughing like Frank shouting for Gavin to “shut the fuck up!” as he whines when a battle starts. Frank’s seedy criminal background makes him ideal for lockpicking, Sally’s powerful stature makes her the muscle and Gavin can hack shit cause that’s what techies do. Gavin rounds out the lot, a newcomer to the group, he’s a typical nerdy hacker who wields a baseball bat unflatteringly and has a, more unstable side, shall we say.Įach personality is well written and they have clearly defined purposes and traits that make them unique. Sally is one of his closest allies and is a veritable tank of a human, who equally as many good ideas as she does hot-headed plans for busting up more teeth than your nearest dentist. Loves a good cigarette and bottle of Birmingham’s finest paint thinner. Frank is the wisecracking, no nonsense leader of the group. However, does it end up a grizzled, beautiful Tom Hardy or a floundering Ed Miliband? Let’s see if this gold (sorry…) move pays off.Įpitomising Sunday Gold’s affinity for nailing the British um… charm… is our trio of wily criminals. It’s gritty, it’s noir and it looks damn cool. Cockney accents, stereotypical British Artful Dodgers, constant bleak darkness and rain, it’s got the lot of what makes our puddle-ravaged island so… great. Positively brimming with character and atmosphere, Sunday Gold is a surprise indie gem that has a creative art style coupled with turn based combat and a Cyperpunk dystopian narrative of good ol’ Landan Taaaaaannn (I hope that translates the accent as well as actually hearing it). No, I’m not just talking about the current state of the British government, though Sunday Gold does an excellent job of portraying the messy existence our country currently finds itself in. A group of slimy, untrustworthy types roaming a miserable rainy city to find their lot in life. A tyrannical corporate figurehead up to no good, taking advantage of the lowly workers. London gangsters, dystopian cyberpunk themes, point-and-click turned-based action – can this Sunday Gold concoction meld together? The Finger Guns Review.Ī grimy city brimming with crime. London gangsters, dystopian cyberpunk themes, point-and-click turned-based action, can this Sunday Gold concoction meld together? The Finger Guns Review:
